shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$const = function(global, require, module, exports) {
  var ShaderStage;
  global = ShaderStage || {};
  global[global.VERTEX = 1] = "VERTEX";
  global[global.FRAGMENT = 2] = "FRAGMENT";
  global[global.COMPUTE = 4] = "COMPUTE";
  exports.ShaderStage = global;
};

//# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$const.js.map
