shadow$provide.module$node_modules$pixi_DOT_js$lib$filters$defaults$displacement$displacement_frag = function(global, require, module, exports) {
  Object.defineProperty(exports, "__esModule", {value:!0});
  exports.default = "\nin vec2 vTextureCoord;\nin vec2 vFilterUv;\n\nout vec4 finalColor;\n\nuniform sampler2D uTexture;\nuniform sampler2D uMapTexture;\n\nuniform vec4 uInputClamp;\nuniform highp vec4 uInputSize;\nuniform mat2 uRotation;\nuniform vec2 uScale;\n\nvoid main()\n{\n    vec4 map \x3d texture(uMapTexture, vFilterUv);\n    \n    vec2 offset \x3d uInputSize.zw * (uRotation * (map.xy - 0.5)) * uScale; \n\n    finalColor \x3d texture(uTexture, clamp(vTextureCoord + offset, uInputClamp.xy, uInputClamp.zw));\n}\n";
};

//# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$filters$defaults$displacement$displacement_frag.js.map
