shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$particle_container$shared$shader$particles_frag = function(global, require, module, exports) {
  Object.defineProperty(exports, "__esModule", {value:!0});
  exports.default = "varying vec2 vUV;\nvarying vec4 vColor;\n\nuniform sampler2D uTexture;\n\nvoid main(void){\n    vec4 color \x3d texture2D(uTexture, vUV) * vColor;\n    gl_FragColor \x3d color;\n}";
};

//# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$scene$particle_container$shared$shader$particles_frag.js.map
