shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$container$utils$updateWorldTransform = function(global, require, module, exports) {
  exports.updateWorldTransform = function(local, parent, world) {
    const lta = local.a, ltb = local.b, ltc = local.c, ltd = local.d, lttx = local.tx;
    local = local.ty;
    const pta = parent.a, ptb = parent.b, ptc = parent.c, ptd = parent.d;
    world.a = lta * pta + ltb * ptc;
    world.b = lta * ptb + ltb * ptd;
    world.c = ltc * pta + ltd * ptc;
    world.d = ltc * ptb + ltd * ptd;
    world.tx = lttx * pta + local * ptc + parent.tx;
    world.ty = lttx * ptb + local * ptd + parent.ty;
  };
};

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