shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$high_shader$shader_bits$roundPixelsBit = function(global, require, module, exports) {
  exports.roundPixelsBit = {name:"round-pixels-bit", vertex:{header:"\n            fn roundPixels(position: vec2\x3cf32\x3e, targetSize: vec2\x3cf32\x3e) -\x3e vec2\x3cf32\x3e\n            {\n                return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;\n            }\n        "}};
  exports.roundPixelsBitGl = {name:"round-pixels-bit", vertex:{header:"\n            vec2 roundPixels(vec2 position, vec2 targetSize)\n            {\n                return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;\n            }\n        "}};
};

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