shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$renderTarget$GlRenderTargetSystem = function(global, require, module, exports) {
  global = require("module$node_modules$pixi_DOT_js$lib$extensions$Extensions");
  module = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$renderTarget$RenderTargetSystem");
  var GlRenderTargetAdaptor = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$renderTarget$GlRenderTargetAdaptor");
  "use strict";
  class GlRenderTargetSystem extends module.RenderTargetSystem {
    constructor(renderer) {
      super(renderer);
      this.adaptor = new GlRenderTargetAdaptor.GlRenderTargetAdaptor();
      this.adaptor.init(renderer, this);
    }
  }
  GlRenderTargetSystem.extension = {type:[global.ExtensionType.WebGLSystem], name:"renderTarget"};
  exports.GlRenderTargetSystem = GlRenderTargetSystem;
};

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