shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$text$utils$updateTextBounds = function(global, require, module, exports) {
  var updateQuadBounds = require("module$node_modules$pixi_DOT_js$lib$utils$data$updateQuadBounds");
  "use strict";
  exports.updateTextBounds = function(batchableSprite, text) {
    const {texture, bounds} = batchableSprite;
    batchableSprite = text._style._getFinalPadding();
    updateQuadBounds.updateQuadBounds(bounds, text._anchor, texture);
    const paddingOffset = text._anchor._x * batchableSprite * 2;
    text = text._anchor._y * batchableSprite * 2;
    bounds.minX -= batchableSprite - paddingOffset;
    bounds.minY -= batchableSprite - text;
    bounds.maxX -= batchableSprite - paddingOffset;
    bounds.maxY -= batchableSprite - text;
  };
};

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