shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$shader$program$mapSize = function(global, require, module, exports) {
  const GLSL_TO_SIZE = {float:1, vec2:2, vec3:3, vec4:4, int:1, ivec2:2, ivec3:3, ivec4:4, uint:1, uvec2:2, uvec3:3, uvec4:4, bool:1, bvec2:2, bvec3:3, bvec4:4, mat2:4, mat3:9, mat4:16, sampler2D:1};
  exports.mapSize = function(type) {
    return GLSL_TO_SIZE[type];
  };
};

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