shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$text_bitmap$AbstractBitmapTextPipe = function(global, require, module, exports) {
  function syncWithProxy(container, proxy) {
    proxy.groupTransform = container.groupTransform;
    proxy.groupColorAlpha = container.groupColorAlpha;
    proxy.groupColor = container.groupColor;
    proxy.groupBlendMode = container.groupBlendMode;
    proxy.globalDisplayStatus = container.globalDisplayStatus;
    proxy.groupTransform = container.groupTransform;
    proxy.localDisplayStatus = container.localDisplayStatus;
    proxy.groupAlpha = container.groupAlpha;
    proxy._roundPixels = container._roundPixels;
  }
  var Cache = require("module$node_modules$pixi_DOT_js$lib$assets$cache$Cache"), GCManagedHash = require("module$node_modules$pixi_DOT_js$lib$utils$data$GCManagedHash");
  global = require("module$node_modules$pixi_DOT_js$lib$scene$graphics$shared$Graphics");
  var CanvasTextMetrics = require("module$node_modules$pixi_DOT_js$lib$scene$text$canvas$CanvasTextMetrics"), BitmapFontManager = require("module$node_modules$pixi_DOT_js$lib$scene$text_bitmap$BitmapFontManager"), getBitmapTextLayout = require("module$node_modules$pixi_DOT_js$lib$scene$text_bitmap$utils$getBitmapTextLayout");
  "use strict";
  class BitmapTextGraphics extends global.Graphics {
    destroy() {
      this.context.customShader && this.context.customShader.destroy();
      super.destroy();
    }
  }
  class AbstractBitmapTextPipe {
    constructor(renderer) {
      this._renderer = renderer;
      this._managedBitmapTexts = new GCManagedHash.GCManagedHash({renderer, type:"renderable", priority:-2, name:"bitmapText"});
    }
    validateRenderable(bitmapText) {
      bitmapText = this._getGpuBitmapText(bitmapText);
      return this._renderer.renderPipes.graphics.validateRenderable(bitmapText);
    }
    addRenderable(bitmapText, instructionSet) {
      const graphicsRenderable = this._getGpuBitmapText(bitmapText);
      syncWithProxy(bitmapText, graphicsRenderable);
      bitmapText._didTextUpdate && (bitmapText._didTextUpdate = !1, this._updateContext(bitmapText, graphicsRenderable));
      this._renderer.renderPipes.graphics.addRenderable(graphicsRenderable, instructionSet);
      graphicsRenderable.context.customShader && this._updateDistanceField(bitmapText);
    }
    updateRenderable(bitmapText) {
      const graphicsRenderable = this._getGpuBitmapText(bitmapText);
      syncWithProxy(bitmapText, graphicsRenderable);
      this._renderer.renderPipes.graphics.updateRenderable(graphicsRenderable);
      graphicsRenderable.context.customShader && this._updateDistanceField(bitmapText);
    }
    _updateContext(bitmapText, proxyGraphics) {
      ({context:proxyGraphics} = proxyGraphics);
      const bitmapFont = BitmapFontManager.BitmapFontManager.getFont(bitmapText.text, bitmapText._style);
      proxyGraphics.clear();
      if ("none" !== bitmapFont.distanceField.type) {
        var sdfShader = this.getSdfShader();
        sdfShader && !proxyGraphics.customShader && (proxyGraphics.customShader = sdfShader);
      }
      var chars = CanvasTextMetrics.CanvasTextMetrics.graphemeSegmenter(bitmapText.text), style = bitmapText._style;
      sdfShader = bitmapFont.baseLineOffset;
      chars = getBitmapTextLayout.getBitmapTextLayout(chars, style, bitmapFont, !0);
      var padding = style.padding, scale = chars.scale, tx = chars.width, ty = chars.height + chars.offsetY;
      style._stroke && (tx += style._stroke.width / scale, ty += style._stroke.width / scale);
      proxyGraphics.translate(-bitmapText._anchor._x * tx - padding, -bitmapText._anchor._y * ty - padding).scale(scale, scale);
      bitmapText = bitmapFont.applyFillAsTint ? style._fill.color : 16777215;
      tx = bitmapFont.fontMetrics.fontSize;
      padding = bitmapFont.lineHeight;
      style.lineHeight && (tx = style.fontSize / scale, padding = style.lineHeight / scale);
      style = (padding - tx) / 2;
      0 > style - bitmapFont.baseLineOffset && (style = 0);
      for (scale = 0; scale < chars.lines.length; scale++) {
        tx = chars.lines[scale];
        for (ty = 0; ty < tx.charPositions.length; ty++) {
          const charData = bitmapFont.chars[tx.chars[ty]];
          if (charData?.texture) {
            const texture = charData.texture;
            proxyGraphics.texture(texture, bitmapText, Math.round(tx.charPositions[ty] + charData.xOffset), Math.round(sdfShader + charData.yOffset + style), texture.orig.width, texture.orig.height);
          }
        }
        sdfShader += padding;
      }
    }
    _getGpuBitmapText(bitmapText) {
      return bitmapText._gpuData[this._renderer.uid] || this.initGpuText(bitmapText);
    }
    initGpuText(bitmapText) {
      const proxyRenderable = new BitmapTextGraphics();
      bitmapText._gpuData[this._renderer.uid] = proxyRenderable;
      this._updateContext(bitmapText, proxyRenderable);
      this._managedBitmapTexts.add(bitmapText);
      return proxyRenderable;
    }
    _updateDistanceField(bitmapText) {
      const context = this._getGpuBitmapText(bitmapText).context, dynamicFont = Cache.Cache.get(`${bitmapText._style.fontFamily}-bitmap`), {a, b, c, d} = bitmapText.groupTransform;
      context.customShader.resources.localUniforms.uniforms.uDistance = (Math.abs(Math.sqrt(a * a + b * b)) + Math.abs(Math.sqrt(c * c + d * d))) / 2 * dynamicFont.distanceField.range * (1 / (dynamicFont.baseRenderedFontSize / bitmapText._style.fontSize));
    }
    destroy() {
      this._managedBitmapTexts.destroy();
      this._managedBitmapTexts = this._renderer = null;
    }
  }
  exports.AbstractBitmapTextPipe = AbstractBitmapTextPipe;
  exports.BitmapTextGraphics = BitmapTextGraphics;
};

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