shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$graphics$gpu$colorToUniform = function(global, require, module, exports) {
  exports.color32BitToUniform = function(abgr, out, offset) {
    const alpha = (abgr >> 24 & 255) / 255;
    out[offset++] = (abgr & 255) / 255 * alpha;
    out[offset++] = (abgr >> 8 & 255) / 255 * alpha;
    out[offset++] = (abgr >> 16 & 255) / 255 * alpha;
    out[offset++] = alpha;
  };
  exports.colorToUniform = function(rgb, alpha, out, offset) {
    out[offset++] = (rgb >> 16 & 255) / 255;
    out[offset++] = (rgb >> 8 & 255) / 255;
    out[offset++] = (rgb & 255) / 255;
    out[offset++] = alpha;
  };
};

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