shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$sprite_tiling$utils$setPositions = function(global, require, module, exports) {
  exports.setPositions = function(tilingSprite, positions) {
    const anchorX = tilingSprite.anchor.x, anchorY = tilingSprite.anchor.y;
    positions[0] = -anchorX * tilingSprite.width;
    positions[1] = -anchorY * tilingSprite.height;
    positions[2] = (1 - anchorX) * tilingSprite.width;
    positions[3] = -anchorY * tilingSprite.height;
    positions[4] = (1 - anchorX) * tilingSprite.width;
    positions[5] = (1 - anchorY) * tilingSprite.height;
    positions[6] = -anchorX * tilingSprite.width;
    positions[7] = (1 - anchorY) * tilingSprite.height;
  };
};

//# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$scene$sprite_tiling$utils$setPositions.js.map
