shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem = function(global, require, module, exports) { global = require("module$node_modules$pixi_DOT_js$lib$extensions$Extensions"); var State = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$state$State"), mapWebGLBlendModesToPixi = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$mapWebGLBlendModesToPixi"); "use strict"; const node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26 = class { constructor(renderer) { this._invertFrontFace = !1; this.gl = null; this.polygonOffset = this.stateId = 0; this.blendMode = "none"; this._blendEq = !1; this.map = []; this.map[0] = this.setBlend; this.map[1] = this.setOffset; this.map[2] = this.setCullFace; this.map[3] = this.setDepthTest; this.map[4] = this.setFrontFace; this.map[5] = this.setDepthMask; this.checks = []; this.defaultState = State.State.for2d(); renderer.renderTarget.onRenderTargetChange.add(this); } onRenderTargetChange(renderTarget) { this._invertFrontFace = !renderTarget.isRoot; this._cullFace ? this.setFrontFace(this._frontFace) : this._frontFaceDirty = !0; } contextChange(gl) { this.gl = gl; this.blendModesMap = mapWebGLBlendModesToPixi.mapWebGLBlendModesToPixi(gl); this.resetState(); } set(state) { state || (state = this.defaultState); if (this.stateId !== state.data) { var diff = this.stateId ^ state.data; let i = 0; for (; diff;) { diff & 1 && this.map[i].call(this, !!(state.data & 1 << i)), diff >>= 1, i++; } this.stateId = state.data; } for (diff = 0; diff < this.checks.length; diff++) { this.checks[diff](this, state); } } forceState(state) { state || (state = this.defaultState); for (var i = 0; i < this.map.length; i++) { this.map[i].call(this, !!(state.data & 1 << i)); } for (i = 0; i < this.checks.length; i++) { this.checks[i](this, state); } this.stateId = state.data; } setBlend(value) { this._updateCheck(node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26._checkBlendMode, value); this.gl[value ? "enable" : "disable"](this.gl.BLEND); } setOffset(value) { this._updateCheck(node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26._checkPolygonOffset, value); this.gl[value ? "enable" : "disable"](this.gl.POLYGON_OFFSET_FILL); } setDepthTest(value) { this.gl[value ? "enable" : "disable"](this.gl.DEPTH_TEST); } setDepthMask(value) { this.gl.depthMask(value); } setCullFace(value) { this._cullFace = value; this.gl[value ? "enable" : "disable"](this.gl.CULL_FACE); this._cullFace && this._frontFaceDirty && this.setFrontFace(this._frontFace); } setFrontFace(value) { this._frontFace = value; this._frontFaceDirty = !1; value = this._invertFrontFace ? !value : value; this._glFrontFace !== value && (this._glFrontFace = value, this.gl.frontFace(this.gl[value ? "CW" : "CCW"])); } setBlendMode(value) { this.blendModesMap[value] || (value = "normal"); if (value !== this.blendMode) { this.blendMode = value; value = this.blendModesMap[value]; var gl = this.gl; 2 === value.length ? gl.blendFunc(value[0], value[1]) : gl.blendFuncSeparate(value[0], value[1], value[2], value[3]); 6 === value.length ? (this._blendEq = !0, gl.blendEquationSeparate(value[4], value[5])) : this._blendEq && (this._blendEq = !1, gl.blendEquationSeparate(gl.FUNC_ADD, gl.FUNC_ADD)); } } setPolygonOffset(value, scale) { this.gl.polygonOffset(value, scale); } resetState() { this._invertFrontFace = this._frontFaceDirty = this._cullFace = this._frontFace = this._glFrontFace = !1; this.gl.frontFace(this.gl.CCW); this.gl.pixelStorei(this.gl.UNPACK_FLIP_Y_WEBGL, !1); this.forceState(this.defaultState); this._blendEq = !0; this.blendMode = ""; this.setBlendMode("normal"); } _updateCheck(func, value) { const index = this.checks.indexOf(func); value && -1 === index ? this.checks.push(func) : value || -1 === index || this.checks.splice(index, 1); } static _checkBlendMode(system, state) { system.setBlendMode(state.blendMode); } static _checkPolygonOffset(system, state) { system.setPolygonOffset(1, state.polygonOffset); } destroy() { this.gl = null; this.checks.length = 0; } }; require = node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26; require.extension = {type:[global.ExtensionType.WebGLSystem], name:"state"}; exports.GlStateSystem = require; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem.js.map