shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$texture$GlTexture = function(global, require, module, exports) { var _const = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$texture$const"); "use strict"; class GlTexture { constructor(texture) { this.target = _const.GL_TARGETS.TEXTURE_2D; this._layerInitMask = 0; this.texture = texture; this.height = this.width = -1; this.type = _const.GL_TYPES.UNSIGNED_BYTE; this.format = this.internalFormat = _const.GL_FORMATS.RGBA; this.samplerType = 0; } destroy() { } } exports.GlTexture = GlTexture; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$texture$GlTexture.js.map