shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$texture$const = function(global, require, module, exports) { var GL_FORMATS = (GL_FORMATS2 => { GL_FORMATS2[GL_FORMATS2.RGBA = 6408] = "RGBA"; GL_FORMATS2[GL_FORMATS2.RGB = 6407] = "RGB"; GL_FORMATS2[GL_FORMATS2.RG = 33319] = "RG"; GL_FORMATS2[GL_FORMATS2.RED = 6403] = "RED"; GL_FORMATS2[GL_FORMATS2.RGBA_INTEGER = 36249] = "RGBA_INTEGER"; GL_FORMATS2[GL_FORMATS2.RGB_INTEGER = 36248] = "RGB_INTEGER"; GL_FORMATS2[GL_FORMATS2.RG_INTEGER = 33320] = "RG_INTEGER"; GL_FORMATS2[GL_FORMATS2.RED_INTEGER = 36244] = "RED_INTEGER"; GL_FORMATS2[GL_FORMATS2.ALPHA = 6406] = "ALPHA"; GL_FORMATS2[GL_FORMATS2.LUMINANCE = 6409] = "LUMINANCE"; GL_FORMATS2[GL_FORMATS2.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA"; GL_FORMATS2[GL_FORMATS2.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT"; GL_FORMATS2[GL_FORMATS2.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL"; return GL_FORMATS2; })(GL_FORMATS || {}), GL_TARGETS = (GL_TARGETS2 => { GL_TARGETS2[GL_TARGETS2.TEXTURE_2D = 3553] = "TEXTURE_2D"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP"; GL_TARGETS2[GL_TARGETS2.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z"; GL_TARGETS2[GL_TARGETS2.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z"; return GL_TARGETS2; })(GL_TARGETS || {}), GL_WRAP_MODES = (GL_WRAP_MODES2 => { GL_WRAP_MODES2[GL_WRAP_MODES2.CLAMP = 33071] = "CLAMP"; GL_WRAP_MODES2[GL_WRAP_MODES2.REPEAT = 10497] = "REPEAT"; GL_WRAP_MODES2[GL_WRAP_MODES2.MIRRORED_REPEAT = 33648] = "MIRRORED_REPEAT"; return GL_WRAP_MODES2; })(GL_WRAP_MODES || {}), GL_TYPES = (GL_TYPES2 => { GL_TYPES2[GL_TYPES2.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE"; GL_TYPES2[GL_TYPES2.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT"; GL_TYPES2[GL_TYPES2.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5"; GL_TYPES2[GL_TYPES2.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4"; GL_TYPES2[GL_TYPES2.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1"; GL_TYPES2[GL_TYPES2.UNSIGNED_INT = 5125] = "UNSIGNED_INT"; GL_TYPES2[GL_TYPES2.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV"; GL_TYPES2[GL_TYPES2.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV"; GL_TYPES2[GL_TYPES2.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8"; GL_TYPES2[GL_TYPES2.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV"; GL_TYPES2[GL_TYPES2.BYTE = 5120] = "BYTE"; GL_TYPES2[GL_TYPES2.SHORT = 5122] = "SHORT"; GL_TYPES2[GL_TYPES2.INT = 5124] = "INT"; GL_TYPES2[GL_TYPES2.FLOAT = 5126] = "FLOAT"; GL_TYPES2[GL_TYPES2.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV"; GL_TYPES2[GL_TYPES2.HALF_FLOAT = 36193] = "HALF_FLOAT"; return GL_TYPES2; })(GL_TYPES || {}); exports.GL_FORMATS = GL_FORMATS; exports.GL_TARGETS = GL_TARGETS; exports.GL_TYPES = GL_TYPES; exports.GL_WRAP_MODES = GL_WRAP_MODES; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$texture$const.js.map