shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gpu$state$GpuStencilModesToPixi = function(global, require, module, exports) { global = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$state$const"); "use strict"; require = []; require[global.STENCIL_MODES.NONE] = void 0; require[global.STENCIL_MODES.DISABLED] = {stencilWriteMask:0, stencilReadMask:0}; require[global.STENCIL_MODES.RENDERING_MASK_ADD] = {stencilFront:{compare:"equal", passOp:"increment-clamp"}, stencilBack:{compare:"equal", passOp:"increment-clamp"}}; require[global.STENCIL_MODES.RENDERING_MASK_REMOVE] = {stencilFront:{compare:"equal", passOp:"decrement-clamp"}, stencilBack:{compare:"equal", passOp:"decrement-clamp"}}; require[global.STENCIL_MODES.MASK_ACTIVE] = {stencilWriteMask:0, stencilFront:{compare:"equal", passOp:"keep"}, stencilBack:{compare:"equal", passOp:"keep"}}; require[global.STENCIL_MODES.INVERSE_MASK_ACTIVE] = {stencilWriteMask:0, stencilFront:{compare:"not-equal", passOp:"keep"}, stencilBack:{compare:"not-equal", passOp:"keep"}}; exports.GpuStencilModesToPixi = require; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$gpu$state$GpuStencilModesToPixi.js.map