shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gpu$texture$uploaders$gpuUploadBufferImageResource = function(global, require, module, exports) { exports.gpuUploadBufferImageResource = {type:"image", upload(source, gpuTexture, gpu, originZOverride = 0) { const resource = source.resource; gpu.device.queue.writeTexture({texture:gpuTexture, origin:{x:0, y:0, z:originZOverride}}, resource, {offset:0, rowsPerImage:source.pixelHeight, bytesPerRow:resource.byteLength / ((source.pixelWidth | 0) * (source.pixelHeight | 0)) * source.pixelWidth}, {width:source.pixelWidth, height:source.pixelHeight, depthOrArrayLayers:1}); }}; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$gpu$texture$uploaders$gpuUploadBufferImageResource.js.map