shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$const = function(global, require, module, exports) { var ShaderStage; global = ShaderStage || {}; global[global.VERTEX = 1] = "VERTEX"; global[global.FRAGMENT = 2] = "FRAGMENT"; global[global.COMPUTE = 4] = "COMPUTE"; exports.ShaderStage = global; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$const.js.map