shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$sprite$BatchableSprite = function(global, require, module, exports) { class BatchableSprite { constructor() { this.batcherName = "default"; this.topology = "triangle-list"; this.attributeSize = 4; this.indexSize = 6; this.packAsQuad = !0; this._attributeStart = this.roundPixels = 0; this._batch = this._batcher = null; } get blendMode() { return this.renderable.groupBlendMode; } get color() { return this.renderable.groupColorAlpha; } reset() { this.bounds = this._batch = this._batcher = this.texture = this.renderable = null; } destroy() { this.reset(); } } exports.BatchableSprite = BatchableSprite; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$scene$sprite$BatchableSprite.js.map