shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite = function(global, require, module, exports) { var Cache = require("module$node_modules$pixi_DOT_js$lib$assets$cache$Cache"), ObservablePoint = require("module$node_modules$pixi_DOT_js$lib$maths$point$ObservablePoint"), Texture = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$texture$Texture"), deprecation = require("module$node_modules$pixi_DOT_js$lib$utils$logging$deprecation"), Transform = require("module$node_modules$pixi_DOT_js$lib$utils$misc$Transform"); global = require("module$node_modules$pixi_DOT_js$lib$scene$view$ViewContainer"); require("module$node_modules$pixi_DOT_js$lib$scene$sprite_tiling$init"); "use strict"; const node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite$classdecl$var44 = class extends global.ViewContainer { constructor(...args) { let options = args[0] || {}; options instanceof Texture.Texture && (options = {texture:options}); 1 < args.length && (deprecation.deprecation(deprecation.v8_0_0, "use new TilingSprite({ texture, width:100, height:100 }) instead"), options.width = args[1], options.height = args[2]); options = {...node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite$classdecl$var44.defaultOptions, ...options}; const {texture, anchor, tilePosition, tileScale, tileRotation, width, height, applyAnchorToTexture, roundPixels, ...rest} = options ?? {}; super({label:"TilingSprite", ...rest}); this.renderPipeId = "tilingSprite"; this.batched = !0; this.allowChildren = !1; this._anchor = new ObservablePoint.ObservablePoint({_onUpdate:() => { this.onViewUpdate(); }}); this.applyAnchorToTexture = applyAnchorToTexture; this.texture = texture; this._width = width ?? texture.width; this._height = height ?? texture.height; this._tileTransform = new Transform.Transform({observer:{_onUpdate:() => this.onViewUpdate()}}); anchor && (this.anchor = anchor); this.tilePosition = tilePosition; this.tileScale = tileScale; this.tileRotation = tileRotation; this.roundPixels = roundPixels ?? !1; } static from(source, options = {}) { return "string" === typeof source ? new node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite$classdecl$var44({texture:Cache.Cache.get(source), ...options}) : new node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite$classdecl$var44({texture:source, ...options}); } get uvRespectAnchor() { deprecation.deprecation(deprecation.v8_0_0, "uvRespectAnchor is deprecated, please use applyAnchorToTexture instead"); return this.applyAnchorToTexture; } set uvRespectAnchor(value) { deprecation.deprecation(deprecation.v8_0_0, "uvRespectAnchor is deprecated, please use applyAnchorToTexture instead"); this.applyAnchorToTexture = value; } get clampMargin() { return this._texture.textureMatrix.clampMargin; } set clampMargin(value) { this._texture.textureMatrix.clampMargin = value; } get anchor() { return this._anchor; } set anchor(value) { "number" === typeof value ? this._anchor.set(value) : this._anchor.copyFrom(value); } get tilePosition() { return this._tileTransform.position; } set tilePosition(value) { this._tileTransform.position.copyFrom(value); } get tileScale() { return this._tileTransform.scale; } set tileScale(value) { "number" === typeof value ? this._tileTransform.scale.set(value) : this._tileTransform.scale.copyFrom(value); } set tileRotation(value) { this._tileTransform.rotation = value; } get tileRotation() { return this._tileTransform.rotation; } get tileTransform() { return this._tileTransform; } set texture(value) { value || (value = Texture.Texture.EMPTY); const currentTexture = this._texture; if (currentTexture !== value) { currentTexture && currentTexture.dynamic && currentTexture.off("update", this.onViewUpdate, this); if (value.dynamic) { value.on("update", this.onViewUpdate, this); } this._texture = value; this.onViewUpdate(); } } get texture() { return this._texture; } set width(value) { this._width = value; this.onViewUpdate(); } get width() { return this._width; } set height(value) { this._height = value; this.onViewUpdate(); } get height() { return this._height; } setSize(value, height) { "object" === typeof value && (height = value.height ?? value.width, value = value.width); this._width = value; this._height = height ?? value; this.onViewUpdate(); } getSize(out) { out || (out = {}); out.width = this._width; out.height = this._height; return out; } updateBounds() { const bounds = this._bounds, anchor = this._anchor, width = this._width, height = this._height; bounds.minX = -anchor._x * width; bounds.maxX = bounds.minX + width; bounds.minY = -anchor._y * height; bounds.maxY = bounds.minY + height; } containsPoint(point) { var width = this._width; const height = this._height, x1 = -width * this._anchor._x; return point.x >= x1 && point.x <= x1 + width && (width = -height * this._anchor._y, point.y >= width && point.y <= width + height) ? !0 : !1; } destroy(options = !1) { super.destroy(options); this._bounds = this._tileTransform = this._anchor = null; ("boolean" === typeof options ? options : options?.texture) && this._texture.destroy("boolean" === typeof options ? options : options?.textureSource); this._texture = null; } }; require = node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite$classdecl$var44; require.defaultOptions = {texture:Texture.Texture.EMPTY, anchor:{x:0, y:0}, tilePosition:{x:0, y:0}, tileScale:{x:1, y:1}, tileRotation:0, applyAnchorToTexture:!1}; exports.TilingSprite = require; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$scene$sprite_tiling$TilingSprite.js.map