shadow$provide.module$node_modules$pixi_DOT_js$lib$scene$text$utils$updateTextBounds = function(global, require, module, exports) { var updateQuadBounds = require("module$node_modules$pixi_DOT_js$lib$utils$data$updateQuadBounds"); "use strict"; exports.updateTextBounds = function(batchableSprite, text) { const {texture, bounds} = batchableSprite; batchableSprite = text._style._getFinalPadding(); updateQuadBounds.updateQuadBounds(bounds, text._anchor, texture); const paddingOffset = text._anchor._x * batchableSprite * 2; text = text._anchor._y * batchableSprite * 2; bounds.minX -= batchableSprite - paddingOffset; bounds.minY -= batchableSprite - text; bounds.maxX -= batchableSprite - paddingOffset; bounds.maxY -= batchableSprite - text; }; }; //# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$scene$text$utils$updateTextBounds.js.map