124 lines
5.0 KiB
JavaScript
124 lines
5.0 KiB
JavaScript
shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem = function(global, require, module, exports) {
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global = require("module$node_modules$pixi_DOT_js$lib$extensions$Extensions");
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var State = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$state$State"), mapWebGLBlendModesToPixi = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$mapWebGLBlendModesToPixi");
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"use strict";
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const node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26 = class {
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constructor(renderer) {
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this._invertFrontFace = !1;
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this.gl = null;
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this.polygonOffset = this.stateId = 0;
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this.blendMode = "none";
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this._blendEq = !1;
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this.map = [];
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this.map[0] = this.setBlend;
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this.map[1] = this.setOffset;
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this.map[2] = this.setCullFace;
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this.map[3] = this.setDepthTest;
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this.map[4] = this.setFrontFace;
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this.map[5] = this.setDepthMask;
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this.checks = [];
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this.defaultState = State.State.for2d();
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renderer.renderTarget.onRenderTargetChange.add(this);
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}
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onRenderTargetChange(renderTarget) {
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this._invertFrontFace = !renderTarget.isRoot;
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this._cullFace ? this.setFrontFace(this._frontFace) : this._frontFaceDirty = !0;
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}
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contextChange(gl) {
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this.gl = gl;
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this.blendModesMap = mapWebGLBlendModesToPixi.mapWebGLBlendModesToPixi(gl);
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this.resetState();
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}
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set(state) {
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state || (state = this.defaultState);
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if (this.stateId !== state.data) {
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var diff = this.stateId ^ state.data;
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let i = 0;
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for (; diff;) {
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diff & 1 && this.map[i].call(this, !!(state.data & 1 << i)), diff >>= 1, i++;
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}
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this.stateId = state.data;
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}
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for (diff = 0; diff < this.checks.length; diff++) {
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this.checks[diff](this, state);
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}
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}
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forceState(state) {
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state || (state = this.defaultState);
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for (var i = 0; i < this.map.length; i++) {
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this.map[i].call(this, !!(state.data & 1 << i));
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}
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for (i = 0; i < this.checks.length; i++) {
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this.checks[i](this, state);
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}
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this.stateId = state.data;
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}
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setBlend(value) {
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this._updateCheck(node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26._checkBlendMode, value);
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this.gl[value ? "enable" : "disable"](this.gl.BLEND);
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}
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setOffset(value) {
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this._updateCheck(node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26._checkPolygonOffset, value);
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this.gl[value ? "enable" : "disable"](this.gl.POLYGON_OFFSET_FILL);
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}
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setDepthTest(value) {
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this.gl[value ? "enable" : "disable"](this.gl.DEPTH_TEST);
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}
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setDepthMask(value) {
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this.gl.depthMask(value);
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}
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setCullFace(value) {
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this._cullFace = value;
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this.gl[value ? "enable" : "disable"](this.gl.CULL_FACE);
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this._cullFace && this._frontFaceDirty && this.setFrontFace(this._frontFace);
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}
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setFrontFace(value) {
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this._frontFace = value;
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this._frontFaceDirty = !1;
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value = this._invertFrontFace ? !value : value;
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this._glFrontFace !== value && (this._glFrontFace = value, this.gl.frontFace(this.gl[value ? "CW" : "CCW"]));
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}
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setBlendMode(value) {
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this.blendModesMap[value] || (value = "normal");
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if (value !== this.blendMode) {
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this.blendMode = value;
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value = this.blendModesMap[value];
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var gl = this.gl;
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2 === value.length ? gl.blendFunc(value[0], value[1]) : gl.blendFuncSeparate(value[0], value[1], value[2], value[3]);
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6 === value.length ? (this._blendEq = !0, gl.blendEquationSeparate(value[4], value[5])) : this._blendEq && (this._blendEq = !1, gl.blendEquationSeparate(gl.FUNC_ADD, gl.FUNC_ADD));
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}
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}
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setPolygonOffset(value, scale) {
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this.gl.polygonOffset(value, scale);
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}
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resetState() {
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this._invertFrontFace = this._frontFaceDirty = this._cullFace = this._frontFace = this._glFrontFace = !1;
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this.gl.frontFace(this.gl.CCW);
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this.gl.pixelStorei(this.gl.UNPACK_FLIP_Y_WEBGL, !1);
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this.forceState(this.defaultState);
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this._blendEq = !0;
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this.blendMode = "";
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this.setBlendMode("normal");
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}
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_updateCheck(func, value) {
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const index = this.checks.indexOf(func);
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value && -1 === index ? this.checks.push(func) : value || -1 === index || this.checks.splice(index, 1);
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}
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static _checkBlendMode(system, state) {
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system.setBlendMode(state.blendMode);
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}
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static _checkPolygonOffset(system, state) {
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system.setPolygonOffset(1, state.polygonOffset);
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}
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destroy() {
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this.gl = null;
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this.checks.length = 0;
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}
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};
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require = node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem$classdecl$var26;
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require.extension = {type:[global.ExtensionType.WebGLSystem], name:"state"};
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exports.GlStateSystem = require;
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};
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//# sourceMappingURL=module$node_modules$pixi_DOT_js$lib$rendering$renderers$gl$state$GlStateSystem.js.map
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