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il/resources/public/js/cljs-runtime/module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$UniformGroup.js
2026-07-01 22:38:29 -06:00

46 lines
2.6 KiB
JavaScript

shadow$provide.module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$UniformGroup = function(global, require, module, exports) {
var uid = require("module$node_modules$pixi_DOT_js$lib$utils$data$uid"), createIdFromString = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$utils$createIdFromString"), types = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$types"), getDefaultUniformValue = require("module$node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$utils$getDefaultUniformValue");
"use strict";
const node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$UniformGroup$classdecl$var9 = class {
constructor(uniformStructures, options) {
this._touched = 0;
this.uid = uid.uid("uniform");
this._resourceType = "uniformGroup";
this._resourceId = uid.uid("resource");
this.isUniformGroup = !0;
this._dirtyId = 0;
this.destroyed = !1;
options = {...node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$UniformGroup$classdecl$var9.defaultOptions, ...options};
this.uniformStructures = uniformStructures;
const uniforms = {};
for (const i in uniformStructures) {
const uniformData = uniformStructures[i];
uniformData.name = i;
uniformData.size = uniformData.size ?? 1;
if (!types.UNIFORM_TYPES_MAP[uniformData.type]) {
if (options = uniformData.type.match(/^array<(\w+(?:<\w+>)?),\s*(\d+)>$/)) {
const [, innerType, size] = options;
throw Error(`Uniform type ${uniformData.type} is not supported. Use type: '${innerType}', size: ${size} instead.`);
}
throw Error(`Uniform type ${uniformData.type} is not supported. Supported uniform types are: ${types.UNIFORM_TYPES_VALUES.join(", ")}`);
}
uniformData.value ?? (uniformData.value = getDefaultUniformValue.getDefaultUniformValue(uniformData.type, uniformData.size));
uniforms[i] = uniformData.value;
}
this.uniforms = uniforms;
this._dirtyId = 1;
this.ubo = options.ubo;
this.isStatic = options.isStatic;
this._signature = createIdFromString.createIdFromString(Object.keys(uniforms).map(i => `${i}-${uniformStructures[i].type}`).join("-"), "uniform-group");
}
update() {
this._dirtyId++;
}
};
global = node_modules$pixi_DOT_js$lib$rendering$renderers$shared$shader$UniformGroup$classdecl$var9;
global.defaultOptions = {ubo:!1, isStatic:!1};
exports.UniformGroup = global;
};
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